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	<title>WIP Blog</title>
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	<link>http://cggallery.com/wipblog</link>
	<description>WIP Blop</description>
	<lastBuildDate>Thu, 31 Dec 2009 18:45:30 +0000</lastBuildDate>
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		<title>Happy New Year!</title>
		<link>http://cggallery.com/wipblog/2009/12/happy-new-year-2/</link>
		<comments>http://cggallery.com/wipblog/2009/12/happy-new-year-2/#comments</comments>
		<pubDate>Thu, 31 Dec 2009 18:45:09 +0000</pubDate>
		<dc:creator>Akin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cggallery.com/wipblog/?p=117</guid>
		<description><![CDATA[So just like that the decade is over!   Hope your 2009 was as great as mine, and here&#8217;s hoping that 2010 is even better.  Lots of new work and projects to share in the coming weeks and months which I&#8217;m very excited about.  So check back soon, thanks for your support, and see you in [...]]]></description>
			<content:encoded><![CDATA[<p>So just like that the decade is over!   Hope your 2009 was as great as mine, and here&#8217;s hoping that 2010 is even better.  Lots of new work and projects to share in the coming weeks and months which I&#8217;m very excited about.  So check back soon, thanks for your support, and see you in the new year!</p>
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		<title>Character Modeling 3</title>
		<link>http://cggallery.com/wipblog/2009/12/character-modeling-3/</link>
		<comments>http://cggallery.com/wipblog/2009/12/character-modeling-3/#comments</comments>
		<pubDate>Mon, 14 Dec 2009 04:34:52 +0000</pubDate>
		<dc:creator>Akin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cggallery.com/wipblog/?p=109</guid>
		<description><![CDATA[
Long time no post!  Apologies for the extended silence but I&#8217;ve been kept fairly busy with professional work, freelance work, personal work, and grad school &#8211; all while trying to maintain a healthy social life (important!).
Some updates since the last time I&#8217;ve posted &#8211; The Sky Fisherman got into the Character Modeling 3 book put out by [...]]]></description>
			<content:encoded><![CDATA[<p><img title="cm3_banner.jpg" src="/wipblog/wp-content/uploads/misc/cm3_banner.jpg" border="1" alt="cm3_banner.jpg" width="500" height="243" /></p>
<p>Long time no post!  Apologies for the extended silence but I&#8217;ve been kept fairly busy with professional work, freelance work, personal work, and grad school &#8211; all while trying to maintain a healthy social life (important!).</p>
<p>Some updates since the last time I&#8217;ve posted &#8211; The Sky Fisherman got into the Character Modeling 3 book put out by Ballistic Publishing &#8211; you can check it out at the link below.  It&#8217;s an honor to be included in this collection of some of the best modelers in the world (my stuff totally sucks compaired them!).  It&#8217;s definately worth checking out for the brilliant tutorials and page after page of inspiration.  <a href="http://www.ballisticpublishing.com/books/dartiste/character_modeling_3/" target="_blank">http://www.ballisticpublishing.com/books/dartiste/character_modeling_3/</a></p>
<p>I&#8217;ve got about 8 (!) finished models I still need to render and post up to the site, I&#8217;m hoping for a few free days over holidays to get around to that.  Finished Time Trap, 4 characters for an animated TV series being developed by Shiny Pear studio, 2 characters that were turned into 3D prints for a client, and a totally new character named Yack&#8230; so check back around early January for those updates.</p>
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		<title>Walt Disney Animation Studios!</title>
		<link>http://cggallery.com/wipblog/2009/06/walt-disney-animation-studios/</link>
		<comments>http://cggallery.com/wipblog/2009/06/walt-disney-animation-studios/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 18:33:38 +0000</pubDate>
		<dc:creator>Akin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cggallery.com/wipblog/?p=95</guid>
		<description><![CDATA[ 
Big News!  I&#8217;m going to be taking a short break from Grad School to work as a Character Modeling intern at Walt Disney Animation Studios in Burbank, CA!  I&#8217;m looking forward to working at a studio with such rich history, alongside some of the best artists in the world.  Check back soon for pictures and updates!
]]></description>
			<content:encoded><![CDATA[<p> <img title="wdas.jpg" src="/wipblog/wp-content/uploads/misc/wdas.jpg" border="1" alt="wdas.jpg" width="500" height="300" /></p>
<p>Big News!  I&#8217;m going to be taking a short break from Grad School to work as a Character Modeling intern at Walt Disney Animation Studios in Burbank, CA!  I&#8217;m looking forward to working at a studio with such rich history, alongside some of the best artists in the world.  Check back soon for pictures and updates!</p>
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		<title>Character Modeling Demo &#8211; GDC 2009</title>
		<link>http://cggallery.com/wipblog/2009/03/character-modeling-demo-gdc-2009/</link>
		<comments>http://cggallery.com/wipblog/2009/03/character-modeling-demo-gdc-2009/#comments</comments>
		<pubDate>Thu, 12 Mar 2009 07:06:36 +0000</pubDate>
		<dc:creator>Akin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cggallery.com/wipblog/?p=87</guid>
		<description><![CDATA[Hey all, apologies for the lack of updates, freelance work has taken priority and I haven&#8217;t had too much free time to work on personal projects lately.   But check back soon for the final updates on &#8216;TimeTrap&#8217;, as well as a new character I&#8217;ve begun working on named &#8216;RecordLove&#8217;.
In the mean time, I&#8217;ve been invited to give [...]]]></description>
			<content:encoded><![CDATA[<p>Hey all, apologies for the lack of updates, freelance work has taken priority and I haven&#8217;t had too much free time to work on personal projects lately.   But check back soon for the final updates on &#8216;TimeTrap&#8217;, as well as a new character I&#8217;ve begun working on named &#8216;RecordLove&#8217;.</p>
<p>In the mean time, I&#8217;ve been invited to give a few Character Modeling demos at this year&#8217;s Game Developers Conference here in San Francisco.  This&#8217;ll be my first time at GDC and I&#8217;m looking forward to seeing the conference and giving the demos.</p>
<p>So if you&#8217;re going to be in the Bay Area next week, drop by the booth and say hi!<br />
Here&#8217;s a link to the official Dominance War page with all the info:  <a title="GDC 2009" href="http://www.gameartisans.org/dominancewar/publicity/gallery_gdc_09.html" target="_blank">GDC 2009</a></p>
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		<title>Character Modeling Demo &#8211; DC Siggraph</title>
		<link>http://cggallery.com/wipblog/2009/01/character-modeling-demo-dc-siggraph/</link>
		<comments>http://cggallery.com/wipblog/2009/01/character-modeling-demo-dc-siggraph/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 20:29:11 +0000</pubDate>
		<dc:creator>Akin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cggallery.com/wipblog/?p=81</guid>
		<description><![CDATA[
I’m going to be giving a Character Modeling demo at the next DC Siggraph meeting on Tuesday January 6&#8242;th.  I’ll be going over how I created Time Trap and The Sky Fisherman, as well as sharing some modeling workflow tricks I’ve picked up over the years.
And as a special bonus, we’ll be raffling off 2 full copies of ZBrush for attendees!
So if you’re in the [...]]]></description>
			<content:encoded><![CDATA[<div class="entrybody">
<p>I’m going to be giving a Character Modeling demo at the next DC Siggraph meeting on Tuesday January 6&#8242;th.  I’ll be going over how I created Time Trap and The Sky Fisherman, as well as sharing some modeling workflow tricks I’ve picked up over the years.</p>
<p>And as a special bonus, we’ll be raffling off 2 full copies of ZBrush for attendees!<br />
So if you’re in the DC area, mark your calendars and invite your friends for this great evening presented by DC Siggraph.</p>
<p>Where:  BAE Systems, 8201 Greensboro Drive, McLean, VA 22102<br />
When: Tuesday, January 6 from 7pm to 9pm</p></div>
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		<item>
		<title>Happy New Year!</title>
		<link>http://cggallery.com/wipblog/2008/12/happy-new-year/</link>
		<comments>http://cggallery.com/wipblog/2008/12/happy-new-year/#comments</comments>
		<pubDate>Wed, 31 Dec 2008 23:13:06 +0000</pubDate>
		<dc:creator>Akin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cggallery.com/wipblog/?p=73</guid>
		<description><![CDATA[Happy New Year everyone! &#8211; I hope your 2008 was as fantastic as mine, and here&#8217;s to an even better 2009!
I&#8217;m back home in the DC area for a few weeks, so updates on Time Trap and some VFX projects I&#8217;ve worked on at school will be posted up as soon as I get a chance.  [...]]]></description>
			<content:encoded><![CDATA[<p>Happy New Year everyone! &#8211; I hope your 2008 was as fantastic as mine, and here&#8217;s to an even better 2009!<br />
I&#8217;m back home in the DC area for a few weeks, so updates on Time Trap and some VFX projects I&#8217;ve worked on at school will be posted up as soon as I get a chance.  Talk to you next year!</p>
]]></content:encoded>
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		<title>HP Printer Model</title>
		<link>http://cggallery.com/wipblog/2008/11/hp-printer-model/</link>
		<comments>http://cggallery.com/wipblog/2008/11/hp-printer-model/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 20:49:38 +0000</pubDate>
		<dc:creator>Akin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cggallery.com/wipblog/?p=56</guid>
		<description><![CDATA[As I mentioned in one of the earlier posts, I&#8217;ve been working on a Ad for HP Wireless Printing.  One of the shots required a specific camera move on the printer &#8211; but the film crew didn&#8217;t get the shot, so they needed a fully accurate 3D model of the printer to perform the move on &#8211; and [...]]]></description>
			<content:encoded><![CDATA[<p>As I mentioned in one of the earlier posts, I&#8217;ve been working on a Ad for HP Wireless Printing.  One of the shots required a specific camera move on the printer &#8211; but the film crew didn&#8217;t get the shot, so they needed a fully accurate 3D model of the printer to perform the move on &#8211; and thats where I come in.  The printer was done using the PowerNURBS plugin for 3ds Max.  It&#8217;s very good for complex curves and hard-surface shapes.</p>
<p>The model has been handed off for texturing, and I&#8217;ll be getting back to work on the Time Trap project soon.<br />
 <br />
[See post to watch Flash video]<a href="http://cggallery.com/wipblog/wp-content/uploads/hp_printer.flv"></a></p>
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		<title>The Sky Fisherman &#8211; 3D Print</title>
		<link>http://cggallery.com/wipblog/2008/11/the-sky-fisherman-3d-print/</link>
		<comments>http://cggallery.com/wipblog/2008/11/the-sky-fisherman-3d-print/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 19:39:02 +0000</pubDate>
		<dc:creator>Akin</dc:creator>
				<category><![CDATA[The Sky Fisherman]]></category>

		<guid isPermaLink="false">http://cggallery.com/wipblog/?p=54</guid>
		<description><![CDATA[I&#8217;ve got something pretty sweet to share today &#8211; a 18&#8243; tall 3D print of my Sky Fisherman model &#8211; built by Offload Studios. 
Their work is truly amazing (magic as far as I&#8217;m concerned), and it&#8217;s been awesome to see them do what they do best.  The rest of the photos of the 3D print [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve got something pretty sweet to share today &#8211; a 18&#8243; tall 3D print of my Sky Fisherman model &#8211; built by Offload Studios. </p>
<p>Their work is truly amazing (magic as far as I&#8217;m concerned), and it&#8217;s been awesome to see them do what they do best.  The rest of the photos of the 3D print can be seen in the &#8216;CG / VFX Gallery&#8217; section of the site.  Also, be sure to check out the other 3D prints they&#8217;ve done at: <a href="http://www.OffloadStudios.com" target="_blank">www.OffloadStudios.com</a></p>
<p><a onclick="ps_imagemanager_popup(this.href,'skyfisherman_print_01.jpg','638','820');return false" href="/wipblog/wp-content/uploads/sky_fisherman/skyfisherman_print_01.jpg" onfocus="this.blur()"><img title="skyfisherman_print_01.jpg" src="/wipblog/wp-content/uploads/sky_fisherman/thumbs/.skyfisherman_print_01.jpg" border="1" alt="skyfisherman_print_01.jpg" width="214" height="275" /></a><a onclick="ps_imagemanager_popup(this.href,'skyfisherman_print_02.jpg','536','820');return false" href="/wipblog/wp-content/uploads/sky_fisherman/skyfisherman_print_02.jpg" onfocus="this.blur()"><img title="skyfisherman_print_02.jpg" src="/wipblog/wp-content/uploads/sky_fisherman/thumbs/.skyfisherman_print_02.jpg" border="1" alt="skyfisherman_print_02.jpg" width="180" height="275" /></a><a onclick="ps_imagemanager_popup(this.href,'skyfisherman_print.jpg','638','820');return false" href="/wipblog/wp-content/uploads/sky_fisherman/skyfisherman_print.jpg" onfocus="this.blur()"></a></p>
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		<title>Time Trap &#8211; Watches</title>
		<link>http://cggallery.com/wipblog/2008/11/time-trap-watches/</link>
		<comments>http://cggallery.com/wipblog/2008/11/time-trap-watches/#comments</comments>
		<pubDate>Sat, 15 Nov 2008 21:24:41 +0000</pubDate>
		<dc:creator>Akin</dc:creator>
				<category><![CDATA[Time Trap]]></category>

		<guid isPermaLink="false">http://cggallery.com/wipblog/?p=53</guid>
		<description><![CDATA[Sorry for the lack of updates recently &#8211; been very busy working on other projects, one of which is an Ad for HP Printers (more on that in the near future).  Had a chance this weekend to work on the proportions of the Handman, and finished modeling the watches.  I&#8217;m thinking about animating this guy in the near [...]]]></description>
			<content:encoded><![CDATA[<p>Sorry for the lack of updates recently &#8211; been very busy working on other projects, one of which is an Ad for HP Printers (more on that in the near future).  Had a chance this weekend to work on the proportions of the Handman, and finished modeling the watches.  I&#8217;m thinking about animating this guy in the near future, so we&#8217;ll see how that goes.  ZBrush detailing up next.</p>
<p><a onclick="ps_imagemanager_popup(this.href,'watches_01.jpg','800','751');return false" href="/wipblog/wp-content/uploads/time_trap/watches_01.jpg" onfocus="this.blur()"><img title="watches_01.jpg" src="/wipblog/wp-content/uploads/time_trap/thumbs/.watches_01.jpg" border="1" alt="watches_01.jpg" width="275" height="258" /></a><a onclick="ps_imagemanager_popup(this.href,'watches_02.jpg','800','734');return false" href="/wipblog/wp-content/uploads/time_trap/watches_02.jpg" onfocus="this.blur()"><img title="watches_02.jpg" src="/wipblog/wp-content/uploads/time_trap/thumbs/.watches_02.jpg" border="1" alt="watches_02.jpg" width="275" height="252" /></a><a onclick="ps_imagemanager_popup(this.href,'watches_03.jpg','800','712');return false" href="/wipblog/wp-content/uploads/time_trap/watches_03.jpg" onfocus="this.blur()"><img title="watches_03.jpg" src="/wipblog/wp-content/uploads/time_trap/thumbs/.watches_03.jpg" border="1" alt="watches_03.jpg" width="275" height="245" /></a></p>
]]></content:encoded>
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		<title>Handman &#8211; SubD Level 4</title>
		<link>http://cggallery.com/wipblog/2008/10/handman-subd-level-4/</link>
		<comments>http://cggallery.com/wipblog/2008/10/handman-subd-level-4/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 08:00:02 +0000</pubDate>
		<dc:creator>Akin</dc:creator>
				<category><![CDATA[Time Trap]]></category>

		<guid isPermaLink="false">http://cggallery.com/wipblog/?p=52</guid>
		<description><![CDATA[This weekend I had some time to work on the Time Trap project a little more.  Brought it up to SubD level 4 &#8211; blocked in more of the larger forms, muscle groups, folds in the hands / feet, etc.  Now its ready to finally kick it up to the higher SubD&#8217;s and really get into the details.

]]></description>
			<content:encoded><![CDATA[<p>This weekend I had some time to work on the Time Trap project a little more.  Brought it up to SubD level 4 &#8211; blocked in more of the larger forms, muscle groups, folds in the hands / feet, etc.  Now its ready to finally kick it up to the higher SubD&#8217;s and really get into the details.</p>
<p><a onclick="ps_imagemanager_popup(this.href,'handman_s4_01.jpg','750','666');return false" href="/wipblog/wp-content/uploads/time_trap/handman_s4_01.jpg" onfocus="this.blur()"><img title="handman_s4_01.jpg" src="/wipblog/wp-content/uploads/time_trap/thumbs/.handman_s4_01.jpg" border="1" alt="handman_s4_01.jpg" width="275" height="244" /></a><a onclick="ps_imagemanager_popup(this.href,'handman_s4_02.jpg','750','684');return false" href="/wipblog/wp-content/uploads/time_trap/handman_s4_02.jpg" onfocus="this.blur()"><img title="handman_s4_02.jpg" src="/wipblog/wp-content/uploads/time_trap/thumbs/.handman_s4_02.jpg" border="1" alt="handman_s4_02.jpg" width="275" height="251" /></a></p>
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